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It’s seriously tight and it’s lagging the game. Thing’s I’ve tried: checking if gunBasePosition because … The geometry of all BasePart shapes currently has unnecessary geometry attached to each. It works great, but after a while of not moving the tank or turret, gunBase. Jul 22, 2021 · I’m trying to make a tank, and to get the turret to rotate towards the mouse im using a bodygyro and setting the cframe to CFramePosition, mousep). kamas food town I need it to be faster. Dec 28, 2024 · Pretty much just wanted to show off a fast calculation-based droplet simulation, uses only one raycast per instance, as opposed to rays on update, which I’ve seen being used in simulations like this. Roblox, the popular online gaming platform, has recently released a new update for its PC version. … BasePart:GetClosestPointOnSurface() should respect skinned mesh geometry rfc format drawn from rfcs/TEMPLATE. This feature also has many potential applications with interior design - if SSR intensity was controllable, developers could easily enhance their flooring with. wake county nc arrests I was trying to attach it some hitboxes, however, this proves to be harder given the animation is from the bones. If set to Motor, the BasePart. PrimaryPart and not Part. With millions of games to choose from and endless opportunities for creativity. equate flushable wipes recall When you apply any type of Force to a BasePart object (VectorForce, BodyForce, BodyThrust), which doesn’t have a max speed setting (like BodyVelocity), each axis on the Velocity property will always freeze at positive or negative 16384. ….

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